I just woke up and noticed that Oddica had four new t-shirts at their shop. And whaddya know — some of them are pretty sweet! Specifically, this one, entitled Gramophone Ghosts.

It kind of reminds me this Threadless shirt, which I believe John has. Not that that really has anything to do with anything.
Hey everyone, sorry for the late update. Please don’t hurt me.
Today’s topic of interest is a little project called Storytime, created by two friends of the bonanziers, Cliff and Russell, both currently undergraduates at Caltech. (Cliff and I have been friends since grade school; Russell is Cliff’s roommate, whom I had the good fortune to meet last winter during a week-long jaunt to California. They are both pretty awesome dudes.)
Remember how awesome those old “Choose Your Own Adventure” stories were? Well, we at Fantastic Bonanza certainly do. Indeed, nary a week goes by without Joe commenting on how he remembers reading those labyrinthine texts in the halcyon days of his youth.* Alas, those times, when we were not self-conscious about perusing the “Teenage Literature” section at the public library, and when we still derived that strange, tingling pleasure from the novelties of ergodic literature, have passed.
Or have they?
Continue reading ‘It’s Storytime!’
Exciting news! Indie Threads, the social networking site for independent t-shirt companies and t-shirt fans that has an active blog and active forums, which I’ve written about before, has just launched their own store! It currently features shirts from Fantastic Bonanza, Quixotic Clothing, and Seibei. There’s even a colorway for Seibei’s Sandwich Dinosaur t-shirt that is exclusive to Indie Threads. Check it out!

Link: [Indie Threads Store]
Expensiveness: $19-$22
First of all, I’d like to thank all of the participants of the 1st Fantastic Bonanza Free T-Shirt Contest!
Second of all, it’s time to announce the winners! There ended up being a tie between Eric, for petting a llama, and Swati, for turning off your alarm on a Sunday, as the most fantastic things that ever happened ever! Congratulations!
Third of all, it’s time for this February the Seventh’s question/prompt: “If Fantastic Bonanza weren’t a super-awesome t-shirt company, what would it be?” Just leave your response as a comment to this blog post, and make sure to fill out the “email” field, so we can contact you if you win! As always, the prize for the entry that we think is the best is a free Fantastic Bonanza t-shirt of your choice. Ready… GO!
And now, last month’s winning entries:
Continue reading ‘2nd Fantastic Bonanza Free T-Shirt Contest’
Good news! The Inkscape community announced today the official release of version 0.45! If you don’t know what Inkscape is, it is an open-source vector graphics program that I highly recommend. It’s what I use! Although it’s not as powerful as commercial programs like Illustrator or Corel, it is easy to use and, with the features they are frequently adding, is constantly becoming more robust. I can’t wait to play with the Gaussian Blur SVG filter that they just implemented; it should be useful! Not so much for designing t-shirts… but for making things for the Internet.
If you’ve never experienced vector graphics, or if you don’t want to pay hundreds of dollars for a vector graphics program, I highly recommend that you download Inkscape and give it a try. It’s free, so what do you have to lose? Nothing, that’s what.
If you’re in the t-shirt business, you’ll probably be interested in this. Spreadshirt has been hosting webinars (like a seminar, only you connect through the internet/phone) about topics germane to the business of t-shirt selling. This time they’re going to be covering marketing. Once they work out all the kinks in the system, these should be pretty good! It’s also really nice that once a webinar has finished, they make it available online for those who weren’t able to make it. Anyway, here’s the info on the next webinar, straight from the horse’s mouth:
Continue reading ‘Spreadshirt Webinars (20 Top Tips for Low-to-No Cost Marketing)’
This is Greg’s (deservedly brief) response to my response to his response to my original post about video games as art, as well as Colin’s response to my original post!
Greg’s response:
Myst: I agree with you that Myst probably doesn’t quite cross the boundary into “art”. I think of it as more of a precursor, I guess? A game that could be considered an important breakthrough on video games’ path to artdom? Something like that?
Continue reading ‘Video Games as Art 4′
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